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Class: GameUniverse

structures.GameUniverse

Table of contents

Constructors

Properties

Constructors

constructor

+ new GameUniverse(data: GameUniverseOptions, client: default): GameUniverse

Parameters:

Name Type
data GameUniverseOptions
client default

Returns: GameUniverse

Defined in: structures/Game.ts:355

Properties

allowedGearCategories

• allowedGearCategories: string[]

Defined in: structures/Game.ts:346


allowedGearGenres

• allowedGearGenres: string[]

Defined in: structures/Game.ts:345


avatarType

• avatarType: MorphAvatarType

Defined in: structures/Game.ts:354


client

• client: default

Defined in: structures/Game.ts:337


createVIPServersEnabled

• createVIPServersEnabled: boolean

Defined in: structures/Game.ts:353


created

• created: Date

Defined in: structures/Game.ts:350


creator

• creator: PartialUser | PartialGroup

Defined in: structures/Game.ts:343


creatorType

• creatorType: CreatorType

Defined in: structures/Game.ts:342


description

• description: string

Defined in: structures/Game.ts:341


genre

• genre: FPS

Defined in: structures/Game.ts:355


id

• id: number

Defined in: structures/Game.ts:338


maxPlayers

• maxPlayers: number

Defined in: structures/Game.ts:349


name

• name: string

Defined in: structures/Game.ts:340


playing

• playing: number

Defined in: structures/Game.ts:347


price

• price: null | number

Defined in: structures/Game.ts:344


rootPlace

• rootPlace: null | PartialPlace

Defined in: structures/Game.ts:339


studioAccessToAPIsEnabled

• studioAccessToAPIsEnabled: boolean

Defined in: structures/Game.ts:352


updated

• updated: Date

Defined in: structures/Game.ts:351


visits

• visits: number

Defined in: structures/Game.ts:348