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Class: GameUniverse

structures.GameUniverse

Table of contents

Constructors

Properties

Constructors

constructor

+ new GameUniverse(data: GameUniverseOptions, client: default): GameUniverse

Parameters:

Name Type
data GameUniverseOptions
client default

Returns: GameUniverse

Defined in: structures/Game.ts:355

Properties

allowedGearCategories

allowedGearCategories: string[]

Defined in: structures/Game.ts:346


allowedGearGenres

allowedGearGenres: string[]

Defined in: structures/Game.ts:345


avatarType

avatarType: MorphAvatarType

Defined in: structures/Game.ts:354


client

client: default

Defined in: structures/Game.ts:337


createVIPServersEnabled

createVIPServersEnabled: boolean

Defined in: structures/Game.ts:353


created

created: Date

Defined in: structures/Game.ts:350


creator

creator: PartialUser | PartialGroup

Defined in: structures/Game.ts:343


creatorType

creatorType: CreatorType

Defined in: structures/Game.ts:342


description

description: string

Defined in: structures/Game.ts:341


genre

genre: FPS

Defined in: structures/Game.ts:355


id

id: number

Defined in: structures/Game.ts:338


maxPlayers

maxPlayers: number

Defined in: structures/Game.ts:349


name

name: string

Defined in: structures/Game.ts:340


playing

playing: number

Defined in: structures/Game.ts:347


price

price: null | number

Defined in: structures/Game.ts:344


rootPlace

rootPlace: null | PartialPlace

Defined in: structures/Game.ts:339


studioAccessToAPIsEnabled

studioAccessToAPIsEnabled: boolean

Defined in: structures/Game.ts:352


updated

updated: Date

Defined in: structures/Game.ts:351


visits

visits: number

Defined in: structures/Game.ts:348